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1. 3rd Overview state and Asset Search includes containers - in Test Server Feedback [original thread]
marry me karkur <3
- by Ilyana Nehla - at 2014.10.20 14:09:00
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2. Sticky:[Phoebe] Lowsec Doomsdays - in Player Features and Ideas Discussion [original thread]
How about a DD with "scripts"? One like the one back with AoE ,but scaling with signature/explo velocity so subcaps are almost not "hitable" and one like now, focused on one target with more damage.
- by Ilyana Nehla - at 2014.10.09 21:48:00
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3. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
So everyone can jump with T1 haulers across new eden via bridge and reship in a stashed Super? mkay. JF range was totally okay b4, now its easy again.
- by Ilyana Nehla - at 2014.10.09 19:00:00
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4. QotD: What do you carry in your cargo bay? - in EVE General Discussion [original thread]
I was taking slaver dogs with me when PvPing in FW and feed them the podded corpses of my fallen foes. Nowadays Iam low on supplies of corpses so I will probably get some tobacco, alcohol and exotic dancers to accompany me during my exploration...
- by Ilyana Nehla - at 2014.09.24 11:03:00
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5. Why is this not a thing? - in EVE General Discussion [original thread]
That is some marvelous piece of fanart. and unfortunately its fanart only. However I second this fanart and would like to express my desire to paint my ships. And not for AUR, for ISK'ies and time, just like building stuff. Afterall, although, it ...
- by Ilyana Nehla - at 2014.09.24 10:36:00
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6. CCP accidentally half of the logged in players - in EVE General Discussion [original thread]
I'm curious if a captcha would actually help. Without a captcha you can not log in and as such the DDoS needs to "solve" the captcha. The Captcha should then be evaluated on a different server. I am not into DDoS tbh, I am a developer yes, but nev...
- by Ilyana Nehla - at 2014.09.24 08:20:00
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7. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Dread Scar wrote: After reading what feels like 300 posts I think most people want the same things. 1) Make smaller SOV profitable enough so larger alliances can support their empire without the need to hold vast regions of space. 2) logistics...
- by Ilyana Nehla - at 2014.09.17 05:41:00
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8. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
I know strange idea but maybe its working?. how about the following: Every Constellation has a (fixed) Capital. To get sov in a whole consteallation you have to hold >=1/2 Systems in the const. + the capital. If you either lose the capital ...
- by Ilyana Nehla - at 2014.09.16 12:17:00
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9. Game died - in EVE General Discussion [original thread]
That is what happens when Veritas leaves
- by Ilyana Nehla - at 2014.09.15 05:49:00
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10. Best victory lines (A haven from the **** content on this front page... - in EVE General Discussion [original thread]
gf
- by Ilyana Nehla - at 2014.09.15 05:42:00
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11. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
BRING. IT. ON. !!!!.
- by Ilyana Nehla - at 2014.09.10 11:11:00
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12. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
1. cut RR to one per ship if larger than medium. Smal reps are allowed 2 on a single hull (pretty much like in the AT with the logi count of 2 frig or 1 larger) 2. Make supers succeptible to E-war and highly succeptible to subcaps (dunno tracking,...
- by Ilyana Nehla - at 2014.09.08 14:09:00
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13. Teleportation Change - in Player Features and Ideas Discussion [original thread]
Lucas Quaan wrote: Ilyana Nehla wrote: Quote: you are trying to artificially crush the playing field simply to suit your own preference. Objection! That's an assumption you can't support - with any evidence in the first place. I simply ...
- by Ilyana Nehla - at 2014.02.24 06:59:00
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14. Teleportation Change - in Player Features and Ideas Discussion [original thread]
As already stated, I for my part can't support your opinion here. However I want to comment on two statements of yours for last Quote: you overlook the fact that the fewer pilots i have the fewer people i can call upon for a task Right, if ...
- by Ilyana Nehla - at 2014.02.20 07:32:00
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15. Teleportation Change - in Player Features and Ideas Discussion [original thread]
Quote: - most fighting ends within half an hour - most fleet fights inside 2 I still wonder why you are talking about fighting at all time. Its not about being able to deploy or not able to deploy in battles in teh first place. Its about how...
- by Ilyana Nehla - at 2014.02.19 07:56:00
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16. Teleportation Change - in Player Features and Ideas Discussion [original thread]
Wedgetail wrote: ...text... You seem to miss the bigger picture my friend and mistake the title powerprojection only with assault and defense as a action. There is much more behind that. Its also about the possibility of moving the whole f...
- by Ilyana Nehla - at 2014.02.17 12:09:00
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17. Teleportation Change - in Player Features and Ideas Discussion [original thread]
Wedgetail wrote: ...text... I see your point. Still I'd suggest a spoolup timer is much more versatile. Since you can manage it easier for every shiptype. I dont see why a JF should wait 30mins for the cyno to jump. Since we are talking ...
- by Ilyana Nehla - at 2014.02.17 06:27:00
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18. Teleportation Change - in Player Features and Ideas Discussion [original thread]
I see your point but I cant support it. not harder on resources, on time the PPP is making a resource constraint by forcing micromanagement of fuel gauges, structures are simply carried in the hold and deployed - the cyno has a charge up and is...
- by Ilyana Nehla - at 2014.02.14 13:15:00
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19. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
+1
- by Ilyana Nehla - at 2014.02.14 11:33:00
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20. Teleportation Change - in Player Features and Ideas Discussion [original thread]
Erutpar Ambient wrote: Oh, i wanted to add one more thing. The amount of time is mostly arbitrary. 2 hours, 24 hours... It just needs to be significant enough to prevent abuse. Thats an exceptional idea. +1
- by Ilyana Nehla - at 2014.02.14 10:32:00
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